Why games are NOT the key to Linux adoption

I have a number of concerns about a recent article about games [as] the key top Linux adoption. It nearly screams for scrutiny, as a it presents opinions and broad stereotypes as fact, contradicts itself and makes conclusions that have the capacity to hurt, not help the community.

Gamers are adventurous folks… [who] often build their own computers, either from scratch, a barebones kit, or a stripped down retail box…. therefore, [gamers] are a ripe target for the open source community.

Why games are NOT the key to Linux adoption | FSM

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